![]() Nothing about this game screams “Xbox” to me because the company doesn’t have a style beyond its recognizable properties. It’s a level-based, combo-driven, hack-n-slash rhythm platformer with a western cartoon-inspired aesthetic and a goosebump-inducing soundtrack that will make you squeal with delight every time you keep up with the tempo. The Evil Within, its sequel and Ghostwire: Tokyo certainly utilize varying levels of action systems to heighten the excitement of gameplay, but they are fueled by scares first and foremost. Tango Gameworks is a company that is known for its entries in horror. None of these games are similar.Īnd as of this past week, we can include Hi-Fi RUSH to that list. The Elder Scrolls Online: Necrom is an MMO, Forza Motorsport is a simulation racing game, and Minecraft Legends is a tactical strategy game with cooperative and PvP elements. Redfall is an open-world co-op first-person shooter with a mix of stealth and looter elements that call upon Arkane’s specialities. We can even shrink our focus down to the four games Microsoft discussed this past week. This team also launched Grounded in the same year, a first-person survival game about thriving in an enormous garden with nasty insects. Obsidian, a developer who has made titles as huge as Fallout: New Vegas and The Outer Worlds, crafted Pentiment last year, a side-scrolling narrative-focused adventure game with a style that calls upon medieval art. ![]() And when going beyond that, it becomes clear how diversity is the company’s greatest asset. Here's a collection of cute Overwatch-inspired Valentine's Day cards, 15 photos that compare the Nintendo Switch to the Wii U and other gadgets, a beginner's guide to For Honor and a deep dive into the new trend of Nazi-punching video games.This isn’t to say that Nintendo doesn’t have unique moments with Bayonetta or PlayStation with Stray, it’s just not the bulk of what we understand as those company’s familiar selling points.īut what about Xbox? What is the company’s stamp of recognition? Even just trying to compare Halo and Gears, two of the its most prolific franchises, already runs us into trouble. More gaming news and updatesįor more gaming news, check out the latest from Mic. Because that's exactly how Sony wants it to be. So, if you want to play Horizon Zero Dawn, you'll need to own a PS4. In the competitive world of console gaming, companies try to develop compelling platform-exclusive games to entice customers to purchase its consoles. If you're shaking your fists wondering, "Why, god, why? Why does it have to be this way?" the answer is simple: capitalism. Another example is 343 Industries, which makes the Xbox-exclusive Halo games. The casual term for this type of studio is a "first-party" studio. Guerrilla Games, the company that developed Horizon Zero Dawn, is "wholly owned" by Sony Computer Entertainment Europe, which means the studio's whole purpose is to create cool games exclusive to PlayStation platforms. Horizon Zero Dawn Xbox One and PC release date: What's a first-party studio? It all has to do with Horizon Zero Dawn developer Guerrilla Games' status as a first-party studio. Are you looking longingly at the glowing reviews for the new PlayStation 4 exclusive Horizon Zero Dawn on Metacritic and wondering whether it'll ever come to Xbox One and PC? We've got bad news: It's not going to happen.
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